![]() ![]() "Future Site Management Regarding to Arraival of a New Software" *Added a plugin parameter to add a text indicating battlers being affected by no states.ĭev Lab. (Note that the state window is not be operative at any timings as before to avoid unexpected errors.) *Modified to enable the state window to interrupt the battle scene only during the command inputting and idle (in TPB) states. Update for "Battle State Help Display" (v1.20) *Those who are eligible can access from the user page (After mail delivery service is resumed, a notification is also provided.) We sent an e-mail notification to users being eligible for early access plugins.ĭue to malfunction of mail services related to Google services, mail delivery system on Dragon Cave isĬurrently out of service (user registration is still available). "Cancellation of Plugin Development for RPG Developer Bakin" Sample project of the plugin also has been synchronized.ĭev Lab. *Implemented enemy encounter link system (See PDF help for detail.) Update for "Symbol Encounter System" (v1.70) *Optimization of the calculation for text width on the screen *Bug fix for superfluous spaces on message balloons with specific control sequences Update for "Message Window Extension" (v1.55) *Fixed the improper display of messages with font scaling on log windows. Those who do not recieve any responses for several days after the order are asked to send the confirmation message from the user's page. We are now confirming and dealing with missing orders manually. We found that we have been missing some plugin orders due to the malfunction New user work is exhibited at the "Supply Records" page. *Fixed a problem on improper symbol behavior by the bull tag. Update for "Symbol Encounter System" (v1.72) *Bug fix for the plugin command of the standalone test Update for "Enhanced Items with Additional Effects" (v1.01) *Implemented elimination of specific and specified items from the warehouse system. *Modified the consecutive skill system to be consistent with multiple action inputs. Update for "Consecutive Skill Activation" (v1.30) *Bug fix for the remaining indicator even when the command input is finished (inputting actor is switched). Update for "Battle Action Indicator on Selection" (v1.10) Update for "Break System to Stagger Targets" (v1.30) ![]() Update for "Separable HP Gauge with Original Images UI in Battles" (v1.40) Update for "Target Battler Selection Cursors" (v1.20) You can now accord the HUD position to the position of target enemy sprites without individual enemy tag description, by manually turning on a new plugin parameter "IsConsider_UIScreenSize". The information of Dragon Cave's temporal close due to server relocation is released.įor following plugins, we have implemented an autonomous HUD layout adjustment mechanism for the environment where UI size and screen size are different. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |